The 5gs golf league was founded to provide a golf league for people who's goal is to enjoy a round of golf with friends. The founders determined that some of the strict rules of golf should be amended so that the round would be played at a quicker pace and and with less stress for those golfers who haven't yet achieved a high level of skill in Golf. Over the years of the 5Gs existence these special rules have been passed along from member to member. Unfortunately, this method of communication often results in inaccurate or incomplete transfer of the information. The officers of the 5Gs decided it was time to document the 5Gs league special rules so that new and current members could have an easy way to gain an understanding of the differences between 5Gs and USGA rules.
The Special Rules of Play allowable in 5Gs tournaments
Rule 1: Have Fun and Allow Others To Have Fun! Rule 2: OUT OF BOUNDS rule Rule 3: LOST BALL rule Rule 4: BUMPING and CLEANING THE BALL rule Rule 5: GIMMIE PUTTS rule Rule 6: MERCY rule
A description of each of these rules follows below….
RULE 1: HAVE FUN and ALLOW OTHERS TO HAVE FUN ! We know that after a "few" bad shots it can be tough to think of Golf as FUN, but remember a "Bad day of golf should be better than a good day at work!". Also, your playing partners don't want to see you throw a "tantrum" every time you hit a bad shot. So be courteous to others throughout your play.
RULE 2: OUT OF BOUNDS Rule
If you think you hit your ball OUT OF BOUNDS as determined by the local golf course designation, you don't have to follow the USGA rules for hitting your ball OUT OF BOUNDS.
This is what you can do instead….
Condition 1: If after searching you find your ball in the OUT OF BOUNDS area…
First, bring your ball laterally (no closer to the hole), out of the OUT OF BOUNDS area. Second, drop your ball in bounds within 2 club lengths of the OUT OF BOUNDS line and resume play. Third, remember to add one penalty stroke to your score.
Condition 2: If after searching you don't findyour ball in the OUT OF BOUNDS area..
First, go to the spot where you and your partners determine your ball crossed over the OUT OF BOUNDS line. Second, drop a ball in bounds within 2 club lengths of the spot where your ball crossed OUT OF BOUNDS line and resume play. Third, remember to add one penalty stroke to your score.
RULE 3: LOST BALL Rule
If you hit your ball but can't find it after searching for no more than 5 minutes you must declare it a LOST BALL, but you don't have to follow the USGA rules for a LOST BALL.
This is what you can do next ….
First, go to the spot where you and your partners think your ball should have been. Second, drop a ball at that spot and resume play. Third, remember to add one penalty stroke to your score.
RULE 4:BUMPING and CLEANING THE BALL Rule
The term BUMPING THE BALL means you can roll the ball (no more than 1 foot from where it originally came to rest) with your club head in order to establish a better lie from which to hit the ball.
The term CLEANING THE BALL means you can pick up the ball, clean it off, and then replace it within 1 foot of where it originally came to rest.
5Gs allows BUMPING and/or CLEANING THE BALL anyplace EXCEPT for the following places (or conditions):
A. You cannot bump or clean your ball if it lies in a HAZARD, (Sand Traps, and Red or Yellow Staked water hazard areas.)
B. You cannot bump your ball to get it out from behind a course obstacle (example: an unstaked tree), or to get it out of an UNPLAYABLE LIE.
If your ball is in an UNPLAYABLE spot, you need to follow one of the three options allowed by USGA rules, (and take 1 a stroke penalty).
ie: The most common UNPLAYABLE LIE relief is USGA Option 2 : Drop a ball within 2 club lengths from where the ball lies without getting closer to the hole, (with a 1 stroke penalty).
RULE 5: GIMMIE PUTTS Rule
This rule was put in place to speed up play. 5Gs allows players to pick up their ball and add 1 stoke to their score if the ball is on the GREEN sufficiently close to the HOLE. This rule goes into effect if the following condition is met.
Your ball comes to rest on the GREEN close enough to the HOLE that when measured with your putter it is "within the leather".
Note: "Within the leather" measurements are performed as follows:
Stick the head of your putter into the hole and lay its shaft flat on the green such that the putter is on the line from the hole to your ball. If ANY part of your ball is closer to the hole than the bottom edge of your putters grip, your ball is considered "within the leather".
RULE 6: MERCY Rule
This rule was put in place to speed up play. 5Gs allows players to pick up their ball if they have taken twice as many strokes as the PAR for the hole and are not in the HOLE yet. Their score on that hole is then twice PAR plus one.
Example 1: On a PAR 3 hole a player should pick up their ball when they have reached 6 strokes and are not in the HOLE yet. Their score on that HOLE is recorded as an 7, (Twice PAR plus 1)
Example 2: On a PAR 4 hole a player should pick up their ball when they have reached 8 strokes and are not in the HOLE yet. Their score on that HOLE is recorded as an 9, (Twice PAR plus 1)
Example 3: On a PAR 5 hole a player should pick up their ball when they have reached 10 strokes and are not in the HOLE yet. Their score on that HOLE is recorded as an 11, (Twice PAR plus 1)